Sep 15

I’m not sure quite why people that make operating systems think that we’re all too stupid to understand what a file extension is, we need to know these things and sometimes we need to change the file extension but both Windows and Mac users have file extensions hidden by default.  Here’s how to change this in Mac OS X 10.6, Snow Leopard…

1.  Select Finder > Preferences…

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2.  Then tick the  ”Show all filename extensions” on the Advanced tab.

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3. Quit the Preferences pane any you’re done.

written by thirtyfootscrew \\ tags: , , , ,

Sep 10

Inspired by Games Radar’s article The greatest game on every platform I decided to put together my own list choosing a class of hardware at a time. In today’s installment I’ve chosen the consoles from the 4th Generation (according to Wikipedia)…

Super Nintendo Entertainment System

snesIn comparison to its younger brother the SNES had a wonderful design, where as the NES looked like a cheap lunchbox with the coloured buttons and curvy design the SNES tells you immediately: “this is going to be fun” – and fun it was.  I didn’t own a SNES myself but I borrowed one for a time and had plenty of play-time on what most people regard as the classics, and two out of my three games here are all time classics irrespective of platform.

SF2TurboProbably the most obvious choice and a defining moment for the genre, the console  and perhaps the era is 2D fighting legend Street Fighter 2: Turbo Edition.  There were a few versions of Street Fighter released on the SNES and whilst I feel justified in combining them into one for the sake of simplicity it’s the Turbo Edition that stood out for me, never before had we seen such a fast-paced twitchy fighting game packed with special moves and combos – it was a joy to behold but a real labour of love to master.

mariokartAnother clear stand-out game is Super Mario Kart, oddly I stand out as being one of the small minority of gamers who has never particularly liked the Mario Kart games but I still recognise it for the landmark it is and I am well aware of how popular the game remains up to this day (with DS and Wii versions selling like hot-cakes).  The game made good use of the common SNES graphical trick of rotating a 2D plane to give a 3D look and feel (known as Mode 7) and it pretty-much fooled everyone causing the work to fall in love with the game and the console.

pilotwingsLastly is another Mode 7 masterpiece – Pilotwings.  Whilst it never really provided the ‘thrills and spills’ of more action-packed genres this parachute, gliding qnd flying simulator really opened peoples eyes to what you could do with the simplest of 3D implementations.  Even when I re-play the game today I still get that sense of airy lightness that the game gives off in a combination of perfect graphics and sound.

Sega Megadrive / Genesis

megadriveAlongside the SNES, Sega’s Megadrive (or Genesis in the US) was one of the significant era-defining consoles in video gaming history, between the two consoles they’re responsible for turning a generation of kids into gamers and despite the potential fanboy-vs-fanboy flamewar fallout I’d put them both on a par for their impact on and input to the video gaming world.  Always much more drab than the SNES, the Megadrive and Megadrive II were compact little black units that didn’t really ooze fun but provided me with some of my most fun gaming experiences.

sonicIt’s inevitable that I’m going to mention the Megadrive’s flagship game: Sonic the Hedgehog, a game I must of completed more than twenty times and I honestly don’t think that there is a more perfect example of a platform game out there.   Whilst also available on the Master System it’s the 16-bit graphics and sound that really allowed Sega to pull off one of the platform’s first truly cartoon-like games, bettered in graphical style only by the Disney games: Castle of Illusion, World of Illusion and Fantasia.

desertstrikeIt’s difficult to stop myself from rambling on and on about Megadrive games but I’ll try to limit myself to a few more titles that I believe either defined a genre or brought about a new change in direction for gaming.  My stand-out game here is Desert Strike, a top-down isometric combat helicopter sim. that required the user not only to get to grips with a bizarre control method but also added a degree of mission planning and forethought by forcing the player to think about fuel, ammo and hostage rescue whilst trying to complete the missions handed out.

FIFAOne genre that really seemed to take off in the 4th generation of consoles and I think particularly on the Megadrive was sports titles, one clearly landmark title was EA’s FIFA International Soccer – the game that started one of gaming’s most successful series.  Whilst also available on the Master System again it was really took 16-bit graphics and speed to get the genre going with the followup game FIFA Soccer 95 being a Megadrive exclusive and other franchises throwing their hats into the ring such as NBA Jam, Madden NFL, NHL Hockey, NHLPA Hockey, PGA Tour Golf and so on.

Other honourable mentions go to sideways-scrolling beat-em-ups Revenge of Shinobi and Streets of Rage II, classic 2D fighting game Mortal Kombat, mini-racer Micro Machines and the weirdo sandbox title Toejam and Earl.

Sega Add-ons: Mega-CD & 32X

One of Sega’s biggest problems and I think a major contributor to its eventual downfall is that they were always high on their on supply, they believed in their grand vision just a little too much.  This attitude led them to fragment the market by releasing the Sega-CD and later the 32X, add-ons that few people understood and which never really received enough attention from developers to build up a good library of titles.

megacdThe Mega-CD was unit that fit either underneath the original Megadrive or alongside the Megadrive II holding the main console in a sort of cradle, it provided a CD-ROM drive which would naturally allow much higher volumes of data to be stored alongside real CD-quality sounds, Full Motion Video (which was mainly grainy and pointless) and some additional graphics horsepower.  The problem was that most games of the era didn’t really need that and consequently most titles released seemed to be much more like technology showcases than decent playable games (Night Trap I’m looking at you).  This time I’m not going to pick a ‘best game’ out of the pile I’ve got because I honestly don’t believe that any of them rate higher than the standard Megadrive titles.

32XThe 32X was a strange beast indeed, meant to up the power of the Megadrive to a 32-bit level it was a mushroom-like lump that was attached directly to the cartridge bay of the main console and in turn took specially designed cartridges itself, there were never really many games available for the 32X and I imagine the whole project lost a lot of money for Sega.  Still, some titles really showed off a level of power beyond that of any other equivalent on the standard 4th gen. consoles, found Virtua Racing Deluxe and Doom to be two of the best available.


written by thirtyfootscrew \\ tags: , , , , , , , , , , , , , , , , , , , , , ,

Sep 05

snowleopardLike many an Apple user I’d been looking forward to getting my hands on Snow Leopard for a while, perhaps since Bertrand Serlet’s presentation at WWDC 2008 announcing “zero new features”.  That might sound silly but the vibe given was clearly that Apple weren’t planning to mess with the user interface too much but instead focus on improving performance and tweaking existing functionality and that sounded great to me given that Leopard already catered for almost all of my OS requirements.  So coupled with the “evolution not revolution” approach and the price announced at only $29 I was practically on the edge of my seat with anticipation.

The install ran well enough, I was a bit confused at first about whether the default mode was an “upgrade in place” or an “erase and reinstall” because the installer no longer offers a choice – the default is an upgrade in place so you don’t have to worry too much about losing all of your date (though it’s always worth backing up first).  On my old Black MacBook I chose to erase the disk manually and do a fresh installation, mainly because I don’t tend to store much data on there so it was easy to back it up and I wanted to see how it worked from scratch – I didn’t have to worry about losing the iLife suite either because I lost that in the upgrade from Tiger to Leopard anyway.  I was watching TV and doing other things so I don’t really know how long it took but it was probably a shade over half an hour for a slightly tweaked install, my 24″ iMac however took at least an hour but I did do an upgrade in place (too many apps to reinstall otherwise) and imagine that’s a little more complicated.  The only incompatibility I encountered (constantly being asked for Admin password) was something called Plug Suit, it came as part of Afloat – a great little utility to keep selected windows on top of everything else but sadly does not work with Snow Leopard, a few Googles later and I managed to remove the plugin (instructions here).

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On first boot you could quite easily think “hold on a minute, this is Leopard” because nothing really seems to have changed, the Welcome video and the nebula desktop are exactly the same, I even went to About This Mac to check that the version number had been upped from 10.5 to 10.6 (it had) to make sure I was actually using Snow Leopard.  I really think Apple missed a trick here, for a company that’s usually so focused on marketing and user perception it seems bizarre to me that they wouldn’t take this opportunity to reinforce the value of the purchase in the customer’s mind by having an even cooler welcome video and a brand new (maybe very similar) default desktop background.  I also think there should have been a (skippable) video or slideshow demonstrating “What’s new in Snow Leopard” just to help people appreciate the benefits they’ve got from the time and money they’ve put into the upgrade, it’s not that it’s really much money or time but I consider the fact that Apple didn’t do something like this as a ball dropped.

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So you’ve probably guessed already that in the first instance I was a little disappointed, I even went to Apple’s Snow Leopard Refinements site to see what I could test and play with to get some inspiration.  After using Snow Leopard for about half an hour though I was pretty certain of the speed improvements, even performing simple activities such as running the mouse along the Dock and opening TextEdit so I began to think to myself that for $29 (or in my case £39 for a 5-license Family Pack) the upgrade was worthwhile for the peformance increase alone.

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It took a few days but I slowly began to realise that  I was begining to feel the benefits of Snow Leopard, beyond the performance increases it’s the little changes that started to make a difference in how I used the OS.  The most noticable change to me is that Exposé is now much cleaner and clearer, previously in Leopard the window arrangement was haphazard and therefore harder to comprehend in a split-second.  I noticed that rather than command-tabbing through apps I kept coming back to Exposé, the new grid based layout is much clearer and makes it possible to switch tasks in sub-second times.  I can’t really see what use I’ll get out of the Dock Exposé or the new Stacks as I’ve never really found a need for them in my workflow but they’re pretty slick and I guess it’s nice to know they’re there.  The same goes for many of the other features although I’m quite excited about the potential applications developers might find for some of the ‘under the hood’ functionality such as Grand Central Despatch, Open CL and the future of 64-bit computing.  I guess the new Quicktime is pretty sweet with its YouTube integration and screen/cam capturing but I’m not really planning to be the next LonelyGirl15 just yet so I’m not sure if I need that either.

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If I were asked whether or not to upgrade right now I’d say almost certainly yes to home users but ‘wait’ to anyone that uses the Mac for their work, it’s still early days in terms of finding compatibility problems which is always a worry if your livlihood depends on your IT infrastructure.  Other than that, I think it’s a great OS and I’ll look forward to making the comparison to Windows 7 when I get my pre-ordered copy in October.

written by thirtyfootscrew \\ tags: , , , , , , , , , , , , ,