Apr 29

All you have to do is dial these on your mobile phone (press up on the D-Pad twice to get ‘manual dial’ mode)…

Advanced Weapons – GUN-555-0100
Climate Change – HOT-555-0100
Health – DOC-555-0100
Health And Weapons – GTA-555-0100
Spawn Cognoscenti (Mafia Car) – CAR-555-0142
Spawn Sanchez (Dirt Bike) – MBK-555-0150
Spawn FBI Buffalo – CAR-555-0100
Spawn Turismo – CAR-555-0147
Spawn NRG900 – MBK-555-0100
Spawn Comet – CAR-555-0175
Spawn SuperGT – CAR-555-0168
Spawn Police Chopper – FLY-555-0100
Spawn Jetmax (Boat) – WET-555-0100
Weapons – GUN-555-0150
Wanted Level Down – COP-555-0100
Wanted Level Up – COP-555-0150

Note that on the 360 if you use these codes you’ll no longer be able to gain acheivements on that save game.

This blog post has also been cross-posted on my specialist gaming blog, hosted on the Gamercast Network.

written by thirtyfootscrew \\ tags: , , ,

Apr 11

In November 2006 Microsoft added the ability to have your Xbox 360 automatically download new Xbox Live Arcade trial games, it’s a great feature but for too long I’ve just let it stack up with millions of trial games and it’s about time I sorted the wheat from the chaff and decided if there’s anything worth buying. I’m going to chip away at my list of 81 games (although some I’ve played and own) until I get rid of all the trials and today’s my first 10…

 Asteroids & Deluxe – Some old rehashes work (Pacman CE) and others don’t. This seems like an utterly pointless remake and doesn’t seem to provide any of the old-school fun it ought to.
Battlestar Gallactica – Not my cup of tea but seems well put together, kind-of odd that it’s a space flight sim yet you seem to be retricted to a 2D plane.
Bliss Island – no idea what the bloody hell is going on here, don’t seem to be able to actually do much.
Every Extend Extra Extreme – WTF? Seriously, I can’t see the game here – you just wait until you’re surrounded, press A then watch the pretty colours. It seems bizarre to play a game, not have a clue about what you’re doing and still score 7,056,824,249 points.
Ikaruga – Back in the day I used to like scrolling shooters, I always wanted to try Ikaruga but I never got to. The gameplay doesn’t really disappoint, it’s more the narrow vertical nature of it leaves me feeling empty – like I’m wasting two thirds of my TV screen whilst squinting at what’s left trying to work out what’s going on.
Metal Slug 3 – Fun game, a bit silly but definitely not worth 800 points. Oddly this game seemed to screw up my Xbox Live connection I was in a voice chat at the time so I was rather pissed off.
Omega Five – I lasted for about 15 seconds in total and I would rather be punched in the face than play this for another second.
Street Trace NYC – I think the publishers would like it to be “Tony Hawks on Steroids” but it’s actually “Tony Hawks on Life Support”. Do yourself a favour, keep your cash, go on eBay and buy yourself an Original Xbox copy of a Tony Hawks Pro Skater game and you’ll get way more value for money.
Track & Field – Oddly this is as fun and compelling as it ever was, I’m not 100% sure if I’ll buy it yet but it’s definitely a candidate.
Tron – Terrible, it upsets me that this game exists. It disgusts me that it’s been remade.

So it’s as I thought – they’re mostly rubbish. On a side note, all hail to the glorious Microsoft Points Converter – what an awesome little tool.

This blog post has also been cross-posted on my specialist gaming blog, hosted on the Gamercast Network.

written by thirtyfootscrew \\ tags: , , , , , , , , , , , , , ,

Apr 11

I decided to install Drupal on my web server and instead of downloading the install files to my desktop, unzipping them and then uploading them back to the web server (which takes ages over ADSL) I thought I’d have a go at downloading them manually over SSH. In effect SSH is a method of connecting to your Linux web hosting service as though you were actually at a terminal logged in to that machine, in effect you have complete control over your web space with the ability to use the array of commands available to all Linux users. Most web hosting companies offer SSH access on their decent packages and I definitely recommend it as a shortcut for various things such as deleting files, setting permissions and editing config files (yes, I actually like vi).  So, if you’ve got SSH access, how do you use it? First you’ll need to find out the Host Name, Username and Password from your hosting provider, then one of the following – depending on whether you’re a Windows or Mac user…

If you’re on a Mac running OSX you’re in luck, you already have an SSH client to hand, if you go to Applications then double-click on Utilities you get an array of useful applications – be careful here but the one we want is Terminal. Once you’ve launched Terminal type the following: “ssh username@system”, you will then be prompted for your password and you’re in!

If you’re on Windows then get yourself a copy of PuTTY, a small but fantastic little application that’s free for both commercial and non-commercial users.  As an aside, the PSFTP client on offer there is also a great secure FTP client.

Now, if you’re not used to having command-line access to systems and especially if you’ve no Linux skills at all I’d suggest you read some good starter materials and learn more about Linux – messing with the command-line is very dangerous and there is no undo feature!  I may start writing some posts about both the Linux and Windows command-line but in the interim please feel free to ask for advice, just leave a comment on this page and I’ll get an email, alternatively send me a direct message on Twitter.

written by thirtyfootscrew \\ tags: , , , , , , ,

Apr 01

The original Gran Turismo game was a triumph in my eyes, the first time a game had ever made driving feel even remotely realistic and it was the main reason I bought a Playstation. I spent hours and hours tuning up cars and racing the same tracks repeatedly to gain minor improvements or to win special prize cars, but on the release of Gran Turismo 2 I had moved on to other gaming pastures and didn’t really find the time for all of the tweaking and racing that the series demands of it’s players. Between then and now I did get to play both GT3 and GT4 and there wasn’t really a whole lot to draw me back to the series because by then I’d gotten back into the FPS genre and was loving Unreal Tournament, Half Life & Red Faction more than anything else. In more recent years though my interest in driving games has been piqued once more, starting with Project Gotham 1 and 2 which though ‘arcadey’ in style were pretty involved racing games. On the current generation of consoles I found myself disappointed in PGR3 but enjoyed Forza 2 considerably, though I never really found the time to plumb the depths it had to offer. So if there’s been any time in the last decade that I’ve had the potential to get back into racing sims then now is the time, and I’m actually quite excited.

I got hold of Gran Turismo 5 Prologue a couple of days after launch, on a nice lazy Sunday afternoon following a lie-in and a McDonalds breakfast so naturally I was in a good mood. Unfortunately the mood was soured slowly and gradually as I spent 15 minutes installing the game only to find I had to spend an additional 45 minutes updating it before I could start racing, clearly – this is not what I bought a console for. Once the hour of admin was out of the way (in which I spent £30 on eBay, checked my credit rating and helped bake scones) I launched the game and watched the intro which is graphically stunning but doesn’t quite manage the spine-tingling brilliance of the original GT1 intro. The menus are straight-forward and offer a couple of cool little features including a live rolling display of world track temperatures and when you leave the controller unattended the display shows panning shots of your current car in various pretty locations then flips to a replay if you leave it a little longer.

As with the other GT games the main menu presents you with access to an empty garage, a small sum of money and freedom to peruse a variety of dealership, I started off by buying a purple Mini Cooper S for 28,500 credits of the 35,000 you start with. The first thing I noticed about the game is that once you buy a car, that’s it – you just have to get in and race it, there doesn’t seem to be anywhere to buy parts or tune the car at all – from what I’ve heard you unlock the ability to tune certain elements of the car once you’ve completed the A, B and C car classes. Getting into playing the game is pretty easy and once in there it’s relatively compelling and if you’re a noob like me you really can feel that there’s a lot to learn before you’ll have mastered the complex physics of the game. To help those of us who aren’t GT monsters (you know who you are) there’s an optional racing line indicator which not only gives you the best position to be in, it also shows where to break and calls out the required speed for certain tough corners. Regardless of your experience though I think everyone should at least turn off the traction control, by design it limits your ability to drift in the corners and makes the cars feel much too rigid and unfriendly.

The arcade section of the game adds a slightly different twist, offering the choice of all six tracks (High Speed Ring, Daytona Superspeedway, Fuji Speedway, Eiger Nordwand, Suzuka and London) on which you can enter a Time Trial, Drift Trial or a regular race. Before launching into the race you are offered a “Course Guide” which shows real video relating to the selected track accompanied by some annoyingly cheesy musak (along with much of the game), these are amusing but would be better accompanied by voice-over rather than scrolling text. The multiplayer facilities include a 2 player split screen mode (which appears to be as bearable as any split-screen racing) and the ability to race online, which consists of events similar to the single player game and seemed a little picky about which cars you were allowed to enter into which race. Once into the online game there’s a brief period of matchmaking before you’re thrown into a race, after which it plays just like a regular game. The play was a little laggy and a few cars seemed to ‘shimmer’ in and out of existence (though none dropped out) but I’ve seen worse in the past and I did have bittorrent running in the background. The most noticeable problem however was that the race was largely a jostle-fest with little semblance of fair play, I do wonder whether online racing games can really work with such a high number of players (my race had 11).

The other noteworthy features are the News feed, GT-TV and Rankings, all accessible from the main menu. News offers a mix of useful tips (currently talking about router setup, UPnP and port forwarding) and information about game issues, one mentions a workaround for a bug with the Rankings feature which allows you to see how you compare to other players online though there doesn’t seem to be any notion of ‘friends’ against which you could compare yourself.

All said and done, Gran Turismo 5 Prologue does exactly what it says on the tin – it offers a taster of what is to come and whilst really doesn’t feel quite like a full game I think there’s enough content in there to make it worth the £25 retail price (though if you’re savvy you can pick it up for £18 online). Will GT5P get me back into sim racing? Probably not. With GTA IV on the horizon I doubt I’ll spend too much time playing Prologue but the landscape may be different when the final game is release so who can possibly say?

Score: 8 / 10

This blog post has also been cross-posted on my specialist gaming blog, hosted on the Gamercast Network.

written by thirtyfootscrew \\ tags: , , , , , ,